
Yim Sei
Ontogenic Achronycal PLC
49
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Posted - 2013.01.31 13:55:00 -
[1] - Quote
Its beginning to seem to me that alot of the problems associated with the issues posted in earlier threads stem from the map (universe).
Why not just extend it?
A bigger hisec and nullsec means more space for smaller corps and alliances to inhabit.
More plexes, missions stations, moon goo, roids - but all spread out more.
What if all these issues are caused by the fact that space is now too small?
Everyone is encroaching on everyone elses space which results in large alliance NAPs.
In fact the more I think about it and read, the more I see people overcomplicating the issue or trying to bend public opinion to their own advantage.
New Eden IS too small period.
Wheres the sense of adventure of roaming out into the wildernes??? gone - too many choke points. Can't really count wormholes for this as they are really just fancy instances.
We all can see that New Eden is in fact a 2 dimensional map.
The nullsec 'donut' (not in recent political sense) needs more 'internal surface area' to expand (if you dont get it the hole in the donut is Hisec, and lowsec the border.
So imagine extending Hisec in two directions or more to minimally disturb the main political influences of the map (cant have them crying too much).
For example extend Hi sec through Stain/Querious and another direction through Deklein/venal, a third could be through Geminate and Etherium reach and a fourth around the Curse / Scalding Pass area.
Yes, Yes people will cry (alot) but trying to find areas to lessen existing alliance soveregnity.
So now you have a Donut in 4 pieces. You move the pieces awaty from each other and - whats this ? - New systems / constallations/ regions are discovered.
These areas will fill in the gaps between the 4 pieces of donut - end result:
More Hisec and possibility of new trade hubs More Low sec due to more 'Border' area. Alot More nullsec which means, more space to conquer for alliances other than the main coalitions, much further ranges for jump drives (hehe) and more sense of adventure for all due to vastlt expanded universe.
Additionally to all this the universe may no longer be seen as 'finite'
What we now have is a 'cross' shaped highsec which means further expansion at the ends of 4 'arms' and the outer rim of null.
(existing jump gates would still exist but in the 3rd dimension over the arms of Low and Hi sec.)
Lets just stretch this a little further - these 'additional' regions could be vast (relative to CCP hardware) and 'could' hold an amount of untapped 'Static wormholes'.
Imagine if some access to these regions had backdoors through wormholes, however - a new game mechanic allowed large alliances (due to upkeep of said equipment) to Put wormhole into 'stasis' (think like POS equipment which makes WH static).
Of couse these can be attacked and destroyed by smaller forces and one the WH collapses - its gone.
Also High Sec alliances and corps could find a way here into some dark corner of the universe which they have to keep open and defend against aggressive/opposing forces.
To further the 'adventure' element - imagine if these areas cant even be seen on the map unless a corp (or alliance) installs a beacon for their members. In other words it can only be found by neuts through scanning / wormhole roaming - or subterfuge :).
That'll do for this mornings outpouring of Post with my main? This is my main - I just overtrain and overplay my alts. |